After receiving a BFA in Painting from Hunter College (Summa Cum Laude) in NYC, I worked in theater and feature films designing
and building sets. Seeing the possibilities of Computer Graphics I went to Pratt for a professional degree in animation and then
got my feet wet working as a character animator at Raven Software in Madison Wisconsin. I worked as a lighting\compositing
technical director on the film "Robots" at Blue Sky Studios and then held the position of Animation Director at Pure in NYC.
I have led teams at Absolute Post, Suspect, Transistor, Eight VFX, and Passion Pictures and directed productions from design and
bidding of boards through final delivery. I'm comfortable working as an artist in a team or leading projects with the goal of
producing the highest quality imagery.
Available for freelance or contract work onsite in the New York metro area or remotely.
Professional Experience
CG Supervision
On Set VFX Supervision\ Photography (HDRI)
Modeling
Rigging
Character Animation
Pre-visualization
Camera Tracking\ Match Moving
Stereoscopy\ VR
Technical Direction\ Shading
Lighting\ Rendering
Compositing
Software Experience
Houdini - Procedural Modeling, Vellum Cloth and Grains, Karma and Arnold with Solaris
Maya - Arnold, V-Ray, MASH, MEL, Python, Rigging (Advanced Skeleton)
Unreal Engine 5
After Effects
Nuke
Davinci Resolve\ Fusion
Illustrator
Photoshop
Krita - Stable Diffusion
Substance Painter
ZBrush
Linux\Unix